Tuesday, 15 May 2012

Evaluation

All in all I am satisfied with my toaster animation. Toaster is evil, facial animation express it. Was fun using morpher to create all those emotions with mouth and body. Found that Fdd box can work similar as morpher as for eyes but they can get confusing. Using morpher you can always get back to original postions as with fdd points you can get lost. Well with morpher you can not stretch object too much as fdd provides this alternative. 

I could have used low level biped or bone system to make toaster walk a little bit or jump around shaking his legs. But I'll leave it for next time. Off course I wanted to include hand of human character to support the visual story but not enough time. I didn't pay too much attention to the environment and focused on toaster animation. Animation could be improved with with detail surrounding of kitchen.



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